View from Terrorist spawn.
Overhead view: Terrorist spawn at bottom, Counterterrorist spawn at top, bomb sites in red.
Detail behind Bomb Site B.
Long approach to B.
A Defuse map for Counter-Strike: Global Offensive, set in and around a convention center.
I was really getting into CS:GO, and decided to try my hand at a level.
My early layouts were wide and sprawling, more suited for deathmatch, but after some feedback I was able to prune it down. In Counter-Strike, it’s important to being able to keep the number of approaches to a site manageable, while still being open enough to keep matches from being predictable.
I used the familiar “four square” map layout common in Counter-Strike, with kinked paths for added interest.
I made sure to leave spaces over buildings open for long range grenade tosses, something I saw a lot of in strategy videos.
Completed in two weeks.
All level design, set dressing, and lighting by me. I used stock Counter-Strike: Global Offensive art assets.